Review of Spherical Coordinates
In three-dimensional space [latex]{\mathbb{R}^{3}}[/latex] in the spherical coordinate system, we specify a point [latex]P[/latex] by its distance [latex]{\rho}[/latex] from the origin, the polar angle [latex]{\theta}[/latex] from the positive [latex]x[/latex]-axis (same as in the cylindrical coordinate system), and the angle [latex]{\varphi}[/latex] from the positive [latex]z[/latex]-axis and the line [latex]OP[/latex] (Figure 1). Note that [latex]{\rho} \ {\geq} \ {0}[/latex] and [latex]{0} \ {\leq} \ {\varphi} \ {\leq} \ {\pi}[/latex].

Recall the relationships that connect rectangular coordinates with spherical coordinates.
- [latex]x = {\rho} \sin \varphi \cos \theta[/latex]
- [latex]y = {\rho} \sin \varphi \sin \theta[/latex]
- [latex]z = {\rho} \cos \varphi[/latex]
From rectangular to spherical coordinates:
- [latex]{\rho}^{2} = {x^2} + {y^2} + {z^2}[/latex]
- [latex]\tan\theta = \frac{y}{x}[/latex]
- [latex]\varphi = \arccos\left ( \frac{z}{\sqrt{{x^2} + {y^2} + {z^2}}} \right )[/latex]
From spherical to cylindrical coordinates:
- [latex]r = {\rho} \sin \varphi[/latex]
- [latex]\theta = \theta[/latex]
- [latex]z = {\rho} \cos \varphi[/latex]
From cylindrical to spherical coordinates:
- [latex]\rho = \sqrt{{r^2}+{z^2}}[/latex]
- [latex]\theta = \theta[/latex]
- [latex]\varphi = \arccos\left ( \frac{z}{\sqrt{{r^2}+{z^2}}} \right )[/latex]
The following figure shows a few solid regions that are convenient to express in spherical coordinates.
