{"id":917,"date":"2025-10-14T15:59:02","date_gmt":"2025-10-14T15:59:02","guid":{"rendered":"https:\/\/content.one.lumenlearning.com\/calculus3\/?post_type=chapter&#038;p=917"},"modified":"2026-05-26T14:54:57","modified_gmt":"2026-05-26T14:54:57","slug":"lines-and-planes-in-space-learn-it-4","status":"publish","type":"chapter","link":"https:\/\/content.one.lumenlearning.com\/calculus3\/chapter\/lines-and-planes-in-space-learn-it-4\/","title":{"raw":"Lines and Planes in Space: Learn It 4","rendered":"Lines and Planes in Space: Learn It 4"},"content":{"raw":"<h2 data-type=\"title\">Equations for a Plane<\/h2>\r\n<p class=\"whitespace-normal break-words\">Just as a line is uniquely determined by two points, a <strong>plane <\/strong>is uniquely determined by three points that don't all lie on the same line. There are several ways to characterize a plane mathematically.<\/p>\r\n<p class=\"whitespace-normal break-words\">A plane can be determined by:<\/p>\r\n\r\n<ul class=\"[&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc space-y-2.5 pl-7\">\r\n \t<li class=\"whitespace-normal break-words\"><strong>Three non-collinear points<\/strong> (the most basic definition)<\/li>\r\n \t<li class=\"whitespace-normal break-words\"><strong>Two distinct, intersecting lines<\/strong> (exactly one plane contains both)<\/li>\r\n \t<li class=\"whitespace-normal break-words\"><strong>One line and a point not on the line<\/strong> (the line and point determine the plane)<\/li>\r\n \t<li class=\"whitespace-normal break-words\"><strong>A point and a normal vector<\/strong><\/li>\r\n<\/ul>\r\n<p class=\"whitespace-normal break-words\">The most powerful way to describe a plane uses a <strong>normal vector<\/strong>\u2014a vector perpendicular to the plane. Here's the key insight:<\/p>\r\n<p class=\"whitespace-normal break-words\">Imagine a vector [latex]\\mathbf{n}[\/latex] pointing perpendicular to a plane, and a fixed point [latex]P[\/latex] on the plane. Any other point [latex]Q[\/latex] lies on the same plane if and only if the vector [latex]\\overrightarrow{PQ}[\/latex] is perpendicular to [latex]\\mathbf{n}[\/latex].<\/p>\r\n\r\n[caption id=\"attachment_5173\" align=\"aligncenter\" width=\"441\"]<img class=\"size-full wp-image-5173\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/27214230\/2.69.jpg\" alt=\"This figure is a parallelogram representing a plane. In the plane is a vector from point P to point Q. Perpendicular to the vector P Q is the vector n.\" width=\"441\" height=\"226\" \/> Figure 1. Given a point [latex]P[\/latex] and vector [latex]\\textbf n[\/latex], the set of all points [latex]Q[\/latex] with [latex]\\overrightarrow{PQ}[\/latex] orthogonal to [latex]\\textbf n[\/latex] forms a plane.[\/caption]Since orthogonal vectors have dot product zero, this gives us our plane equation.\r\n\r\n<section class=\"textbox keyTakeaway\" aria-label=\"Key Takeaway\">\r\n<h3>plane equations<\/h3>\r\n<p class=\"whitespace-normal break-words\">Given point [latex]P = (x_0, y_0, z_0)[\/latex] on the plane and normal vector [latex]\\mathbf{n} = \\langle a, b, c \\rangle[\/latex]:<\/p>\r\n\r\n<ul>\r\n \t<li class=\"whitespace-normal break-words\"><strong>Vector equation<\/strong>: [latex]\\mathbf{n} \\cdot \\overrightarrow{PQ} = 0[\/latex]<\/li>\r\n \t<li class=\"whitespace-normal break-words\"><strong>Scalar equation<\/strong>: [latex]a(x - x_0) + b(y - y_0) + c(z - z_0) = 0[\/latex]<\/li>\r\n \t<li class=\"whitespace-normal break-words\"><strong>General form<\/strong>: [latex]ax + by + cz + d = 0[\/latex] where [latex]d = -ax_0 - by_0 - cz_0[\/latex]<\/li>\r\n<\/ul>\r\n<\/section>\r\n<p class=\"whitespace-normal break-words\">To see how these forms connect, let's expand the vector equation. If [latex]Q = (x,y,z)[\/latex] is any point on the plane, then [latex]\\overrightarrow{PQ} = \\langle x-x_0, y-y_0, z-z_0 \\rangle[\/latex]. The condition that this vector is orthogonal to [latex]\\mathbf{n}[\/latex] gives us:<\/p>\r\n<p class=\"whitespace-pre-wrap break-words\" style=\"text-align: center;\">[latex] \\begin{aligned} \\mathbf{n} \\cdot \\overrightarrow{PQ} &amp;= 0 \\ \\langle a,b,c \\rangle \\cdot \\langle x-x_0, y-y_0, z-z_0 \\rangle &amp;= 0 \\ a(x-x_0) + b(y-y_0) + c(z-z_0) &amp;= 0 \\end{aligned} [\/latex]<\/p>\r\n<p class=\"whitespace-normal break-words\">Expanding this gives us [latex]ax + by + cz - ax_0 - by_0 - cz_0 = 0[\/latex], which we can write as [latex]ax + by + cz + d = 0[\/latex] where [latex]d = -ax_0 - by_0 - cz_0[\/latex].<\/p>\r\n\r\n<div class=\"os-figure\">\r\n\r\nWhen given three points, you need to find a normal vector to write the plane equation. The cross product provides the solution.\r\n\r\n<section class=\"textbox example\" aria-label=\"Example\">Write an equation for the plane containing points [latex]P=(1,1,-2)[\/latex], [latex]Q=(0,2,1)[\/latex], and [latex]R=(-1,-1,0)[\/latex] in both standard and general forms.[reveal-answer q=\"374652897\"]Show Solution[\/reveal-answer]\r\n[hidden-answer a=\"374652897\"]\r\n<p id=\"fs-id1163723246705\">To write an equation for a plane, we must find a normal vector for the plane. We start by identifying two vectors in the plane:<\/p>\r\n<p style=\"text-align: center;\">[latex]\\begin{aligned}\r\n\\overrightarrow{PQ}&amp;=\\langle0-1,2-1,1-(-2)\\rangle&amp;=\\langle-1,1,3\\rangle \\\\\r\n\\overrightarrow{QR}&amp;=\\langle-1-0,-1-2,0-1\\rangle&amp;=\\langle-1,-3,-1\\rangle\r\n\\end{aligned}.[\/latex]<\/p>\r\n<p id=\"fs-id1163724184793\">The cross product [latex]\\overrightarrow{PQ}\\times\\overrightarrow{QR}[\/latex] is orthogonal to both [latex]\\overrightarrow{PQ}[\/latex] and [latex]\\overrightarrow{QR}[\/latex], so it is normal to the plane that contains these two vectors:<\/p>\r\n<p style=\"text-align: center;\">[latex]\\begin{aligned}\r\n{\\bf{n}}&amp;=\\overrightarrow{PQ}\\times\\overrightarrow{QR} \\\\\r\n&amp;=\\begin{vmatrix}{\\bf{i}}&amp;{\\bf{j}}&amp;{\\bf{k}} \\\\ -1&amp;1&amp;3\\\\ -1&amp;-3&amp;-1\\end{vmatrix} \\\\\r\n&amp;=(-1+9){\\bf{i}}-(1+3){\\bf{j}}+(3+1){\\bf{k}} \\\\\r\n&amp;=8{\\bf{i}}-4{\\bf{j}}+4{\\bf{k}}.\r\n\\end{aligned}[\/latex]<\/p>\r\n<p id=\"fs-id1163723128152\">Thus, [latex]{\\bf{n}}=\\langle8,-4,4\\rangle[\/latex], and we can choose any of the three given points to write an equation of the plane:<\/p>\r\n<p style=\"text-align: center;\">[latex]\\begin{aligned}\r\n8(x-1)-4(y-1)+4(z+2)&amp;=0 \\\\\r\n8x-4y+4z+4&amp;=0.\r\n\\end{aligned}[\/latex]<\/p>\r\n[\/hidden-answer]\r\n\r\n<\/section><section class=\"textbox proTip\" aria-label=\"Pro Tip\">The same plane can be described by different equations depending on which point and normal vector you choose. Scalar multiples of a normal vector still point in the same direction, so [latex]\\langle 8,-4,4 \\rangle[\/latex], [latex]\\langle 2,-1,1 \\rangle[\/latex], and [latex]\\langle -4,2,-2 \\rangle[\/latex] all describe the same plane orientation. [\/Tip Box]<\/section><section class=\"textbox connectIt\" aria-label=\"Connect It\">\r\n<p class=\"whitespace-normal break-words\"><strong>Connection to Cross Products<\/strong>: Finding a plane through three points always involves:<\/p>\r\n\r\n<ol class=\"[&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-decimal space-y-2.5 pl-7\">\r\n \t<li class=\"whitespace-normal break-words\">Form two vectors from the three points<\/li>\r\n \t<li class=\"whitespace-normal break-words\">Take their cross product to get a normal vector<\/li>\r\n \t<li class=\"whitespace-normal break-words\">Use the normal vector and any of the three points to write the plane equation<\/li>\r\n<\/ol>\r\n<\/section><section class=\"textbox example\" aria-label=\"Example\">Find an equation of the plane that passes through point [latex](1, 4, 3)[\/latex] and contains the line given by [latex]x=\\frac{y-1}2=z+1[\/latex].[reveal-answer q=\"289161783\"]Show Solution[\/reveal-answer]\r\n[hidden-answer a=\"289161783\"]\r\n<p id=\"fs-id1163723216073\">Symmetric equations describe the line that passes through point [latex](0, 1, -1)[\/latex] parallel to vector [latex]{\\bf{v}}_1=\\langle1,2,1\\rangle[\/latex] (see the following figure). Use this point and the given point, [latex](1, 4, 3)[\/latex], to identify a second vector parallel to the plane:<\/p>\r\n<p style=\"text-align: center;\">[latex]{\\bf{v}}_2=\\langle1-0,4-1,3-(-1)\\rangle=\\langle1,3,4\\rangle[\/latex].<\/p>\r\n<p id=\"fs-id1163723199146\">Use the cross product of these vectors to identify a normal vector for the plane:<\/p>\r\n<p style=\"text-align: center;\">[latex]\\begin{aligned}\r\n{\\bf{n}}&amp;={\\bf{v}}_1\\times{\\bf{v}}_2 \\\\\r\n&amp;=\\begin{vmatrix}{\\bf{i}}&amp;{\\bf{j}}&amp;{\\bf{k}} \\\\1&amp;2&amp;1 \\\\1&amp;3&amp;4\\end{vmatrix} \\\\\r\n&amp;=(8-3){\\bf{i}}-(4-1){\\bf{j}}+(3-2){\\bf{k}} \\\\\r\n&amp;=5{\\bf{i}}-3{\\bf{j}}+{\\bf{k}}\r\n\\end{aligned}[\/latex].<\/p>\r\n<p id=\"fs-id1163723277829\">The scalar equations for the plane are [latex]5x-3(y-1)+(z+1)=0[\/latex] and\u00a0[latex]5x-3y+z+4=0[\/latex].<\/p>\r\n\r\n[caption id=\"attachment_5180\" align=\"aligncenter\" width=\"387\"]<img class=\"size-full wp-image-5180\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/31200056\/Example-2.50.jpg\" alt=\"This figure is the 3-dimensional coordinate system. There is a plane sketched. It is vertical, but skew to the z-axis.\" width=\"387\" height=\"478\" \/> Figure 2. Plane represented by the scalar equation [latex]5x-3y+z+4=0[\/latex].[\/caption][\/hidden-answer]<\/section><section class=\"textbox tryIt\" aria-label=\"Try It\">[ohm_question hide_question_numbers=1]325840[\/ohm_question]<\/section>\r\n<h3 class=\"text-xl font-bold text-text-100 mt-1 -mb-0.5\">Distance from a Point to a Plane<\/h3>\r\nOnce you have a plane equation, you can find the shortest distance from any point to the plane. This distance is always measured along a line perpendicular to the plane.\r\n\r\n[caption id=\"attachment_5183\" align=\"aligncenter\" width=\"456\"]<img class=\"size-full wp-image-5183\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/31200627\/2.70.jpg\" alt=\"This figure is the sketch of a parallelogram representing a plane. In the plane are points Q and R. there is a broken line from Q to R on the plane. There is a vector n out of the plane at point Q. Also, there is a vector labeled \u201cR P\u201d from point R to point P which is above the plane. This vector is perpendicular to the plane.\" width=\"456\" height=\"299\" \/> Figure 3. We want to find the shortest distance from point [latex]P[\/latex] to the plane. Let point [latex]R[\/latex] be the point in the plane such that, for any other point in the plane [latex]Q[\/latex], [latex]||\\overrightarrow{RP}||&lt;||\\overrightarrow{QP}||[\/latex].[\/caption]Just as you find the 2D distance from a point to a line by measuring perpendicular to the line, you find the 3D distance from a point to a plane by measuring perpendicular to the plane.<\/div>\r\nIf [latex]R[\/latex] is the closest point on the plane to [latex]P[\/latex], then [latex]\\overrightarrow{RP}[\/latex] must be parallel to the normal vector [latex]\\mathbf{n}[\/latex]. For any other point [latex]Q[\/latex] on the plane, the vector [latex]\\overrightarrow{QP}[\/latex] can be projected onto [latex]\\mathbf{n}[\/latex] to find [latex]\\overrightarrow{RP}[\/latex].\r\n\r\n<section class=\"textbox keyTakeaway\" aria-label=\"Key Takeaway\">\r\n<h3>the distance between a plane and a point<\/h3>\r\n<p id=\"fs-id1163723334713\">For a plane with normal vector [latex]\\mathbf{n}[\/latex] passing through point [latex]Q[\/latex], the distance [latex]d[\/latex] from the plane to point [latex]P[\/latex] (not on the plane) is:<\/p>\r\n<p style=\"text-align: center;\">[latex]d=\\left|\\left|\\text{proj}_{\\bf{n}}\\overrightarrow{QP}\\right|\\right|=\\left|\\text{comp}_{\\bf{n}}\\overrightarrow{QP}\\right|=\\frac{|\\overrightarrow{QP}\\cdot{\\bf{n}}|}{||{\\bf{n}}||}[\/latex].<\/p>\r\n\r\n<\/section><section class=\"textbox questionHelp\" aria-label=\"Question Help\"><strong>Why the Absolute Value? <\/strong>Distance is always positive, but [latex]\\overrightarrow{QP} \\cdot \\mathbf{n}[\/latex] can be positive or negative depending on which side of the plane point [latex]P[\/latex] lies. The absolute value ensures we get a positive distance<\/section><section class=\"textbox proTip\" aria-label=\"Pro Tip\">This formula is exactly the scalar projection of [latex]\\overrightarrow{QP}[\/latex] onto the normal vector [latex]\\mathbf{n}[\/latex]. The projection gives the component of [latex]\\overrightarrow{QP}[\/latex] in the direction perpendicular to the plane\u2014which is precisely the shortest distance.<\/section><section class=\"textbox example\" aria-label=\"Example\">\r\n<p id=\"fs-id1163724065502\">Find the distance between point [latex]P=(3, 1, 2)[\/latex] and the plane given by [latex]x-2y+z=5[\/latex] (see the following figure).<\/p>\r\n\r\n[caption id=\"attachment_5188\" align=\"aligncenter\" width=\"386\"]<img class=\"size-full wp-image-5188\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/31201059\/Example-2.51.jpg\" alt=\"This figure is the 3-dimensional coordinate system. There is a point drawn at (3, 1, 2). The point is labeled \u201cP(3, 1, 2).\u201d There is a plane drawn. There is a perpendicular line from the plane to point P(3, 1, 2).\" width=\"386\" height=\"392\" \/> Figure 4. The distance between the plane given by [latex]x-2y+z=5[\/latex] and the point [latex]P=(3, 1, 2)[\/latex][\/caption]\r\n[reveal-answer q=\"947365278\"]Show Solution[\/reveal-answer]\r\n[hidden-answer a=\"947365278\"]\r\n<p id=\"fs-id1163723349521\">The coefficients of the plane\u2019s equation provide a normal vector for the plane: [latex]{\\bf{n}}\\langle1,-2,1\\rangle[\/latex]. To find vector [latex]\\overrightarrow{QP}[\/latex], we need a point in the plane. Any point will work, so set [latex]y=z=0[\/latex] to see that point [latex]Q=(5, 0, 0)[\/latex] lies in the plane. Find the component form of the vector from [latex]Q[\/latex] to\u00a0[latex]P[\/latex]:<\/p>\r\n<p style=\"text-align: center;\">[latex]\\overrightarrow{QP}=\\langle3-5,1-0,2-0\\rangle=\\langle-2,1,2\\rangle[\/latex].<\/p>\r\n<p id=\"fs-id1163724120375\">Apply the distance formula from\u00a0The Distance between a Plane and a Point:<\/p>\r\n<p style=\"text-align: center;\">[latex]\\begin{aligned}\r\nd&amp;=\\frac{|\\overrightarrow{QP}\\cdot{\\bf{n}}|}{||{\\bf{n}}||} \\\\\r\n&amp;=\\frac{|\\langle-2,1,2\\rangle\\cdot\\langle1,-2,1\\rangle|}{\\sqrt{1^2+(-2)^2+1^2}} \\\\\r\n&amp;=\\frac{|-2-2+2|}{\\sqrt6} \\\\\r\n&amp;=\\frac{2}{\\sqrt6 .}\r\n\\end{aligned}[\/latex]<\/p>\r\n[\/hidden-answer]\r\n\r\n<\/section>","rendered":"<h2 data-type=\"title\">Equations for a Plane<\/h2>\n<p class=\"whitespace-normal break-words\">Just as a line is uniquely determined by two points, a <strong>plane <\/strong>is uniquely determined by three points that don&#8217;t all lie on the same line. There are several ways to characterize a plane mathematically.<\/p>\n<p class=\"whitespace-normal break-words\">A plane can be determined by:<\/p>\n<ul class=\"[&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-disc space-y-2.5 pl-7\">\n<li class=\"whitespace-normal break-words\"><strong>Three non-collinear points<\/strong> (the most basic definition)<\/li>\n<li class=\"whitespace-normal break-words\"><strong>Two distinct, intersecting lines<\/strong> (exactly one plane contains both)<\/li>\n<li class=\"whitespace-normal break-words\"><strong>One line and a point not on the line<\/strong> (the line and point determine the plane)<\/li>\n<li class=\"whitespace-normal break-words\"><strong>A point and a normal vector<\/strong><\/li>\n<\/ul>\n<p class=\"whitespace-normal break-words\">The most powerful way to describe a plane uses a <strong>normal vector<\/strong>\u2014a vector perpendicular to the plane. Here&#8217;s the key insight:<\/p>\n<p class=\"whitespace-normal break-words\">Imagine a vector [latex]\\mathbf{n}[\/latex] pointing perpendicular to a plane, and a fixed point [latex]P[\/latex] on the plane. Any other point [latex]Q[\/latex] lies on the same plane if and only if the vector [latex]\\overrightarrow{PQ}[\/latex] is perpendicular to [latex]\\mathbf{n}[\/latex].<\/p>\n<figure id=\"attachment_5173\" aria-describedby=\"caption-attachment-5173\" style=\"width: 441px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-5173\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/27214230\/2.69.jpg\" alt=\"This figure is a parallelogram representing a plane. In the plane is a vector from point P to point Q. Perpendicular to the vector P Q is the vector n.\" width=\"441\" height=\"226\" \/><figcaption id=\"caption-attachment-5173\" class=\"wp-caption-text\">Figure 1. Given a point [latex]P[\/latex] and vector [latex]\\textbf n[\/latex], the set of all points [latex]Q[\/latex] with [latex]\\overrightarrow{PQ}[\/latex] orthogonal to [latex]\\textbf n[\/latex] forms a plane.<\/figcaption><\/figure>\n<p>Since orthogonal vectors have dot product zero, this gives us our plane equation.<\/p>\n<section class=\"textbox keyTakeaway\" aria-label=\"Key Takeaway\">\n<h3>plane equations<\/h3>\n<p class=\"whitespace-normal break-words\">Given point [latex]P = (x_0, y_0, z_0)[\/latex] on the plane and normal vector [latex]\\mathbf{n} = \\langle a, b, c \\rangle[\/latex]:<\/p>\n<ul>\n<li class=\"whitespace-normal break-words\"><strong>Vector equation<\/strong>: [latex]\\mathbf{n} \\cdot \\overrightarrow{PQ} = 0[\/latex]<\/li>\n<li class=\"whitespace-normal break-words\"><strong>Scalar equation<\/strong>: [latex]a(x - x_0) + b(y - y_0) + c(z - z_0) = 0[\/latex]<\/li>\n<li class=\"whitespace-normal break-words\"><strong>General form<\/strong>: [latex]ax + by + cz + d = 0[\/latex] where [latex]d = -ax_0 - by_0 - cz_0[\/latex]<\/li>\n<\/ul>\n<\/section>\n<p class=\"whitespace-normal break-words\">To see how these forms connect, let&#8217;s expand the vector equation. If [latex]Q = (x,y,z)[\/latex] is any point on the plane, then [latex]\\overrightarrow{PQ} = \\langle x-x_0, y-y_0, z-z_0 \\rangle[\/latex]. The condition that this vector is orthogonal to [latex]\\mathbf{n}[\/latex] gives us:<\/p>\n<p class=\"whitespace-pre-wrap break-words\" style=\"text-align: center;\">[latex]\\begin{aligned} \\mathbf{n} \\cdot \\overrightarrow{PQ} &= 0 \\ \\langle a,b,c \\rangle \\cdot \\langle x-x_0, y-y_0, z-z_0 \\rangle &= 0 \\ a(x-x_0) + b(y-y_0) + c(z-z_0) &= 0 \\end{aligned}[\/latex]<\/p>\n<p class=\"whitespace-normal break-words\">Expanding this gives us [latex]ax + by + cz - ax_0 - by_0 - cz_0 = 0[\/latex], which we can write as [latex]ax + by + cz + d = 0[\/latex] where [latex]d = -ax_0 - by_0 - cz_0[\/latex].<\/p>\n<div class=\"os-figure\">\n<p>When given three points, you need to find a normal vector to write the plane equation. The cross product provides the solution.<\/p>\n<section class=\"textbox example\" aria-label=\"Example\">Write an equation for the plane containing points [latex]P=(1,1,-2)[\/latex], [latex]Q=(0,2,1)[\/latex], and [latex]R=(-1,-1,0)[\/latex] in both standard and general forms.<\/p>\n<div class=\"qa-wrapper\" style=\"display: block\"><button class=\"show-answer show-answer-button collapsed\" data-target=\"q374652897\">Show Solution<\/button><\/p>\n<div id=\"q374652897\" class=\"hidden-answer\" style=\"display: none\">\n<p id=\"fs-id1163723246705\">To write an equation for a plane, we must find a normal vector for the plane. We start by identifying two vectors in the plane:<\/p>\n<p style=\"text-align: center;\">[latex]\\begin{aligned}  \\overrightarrow{PQ}&=\\langle0-1,2-1,1-(-2)\\rangle&=\\langle-1,1,3\\rangle \\\\  \\overrightarrow{QR}&=\\langle-1-0,-1-2,0-1\\rangle&=\\langle-1,-3,-1\\rangle  \\end{aligned}.[\/latex]<\/p>\n<p id=\"fs-id1163724184793\">The cross product [latex]\\overrightarrow{PQ}\\times\\overrightarrow{QR}[\/latex] is orthogonal to both [latex]\\overrightarrow{PQ}[\/latex] and [latex]\\overrightarrow{QR}[\/latex], so it is normal to the plane that contains these two vectors:<\/p>\n<p style=\"text-align: center;\">[latex]\\begin{aligned}  {\\bf{n}}&=\\overrightarrow{PQ}\\times\\overrightarrow{QR} \\\\  &=\\begin{vmatrix}{\\bf{i}}&{\\bf{j}}&{\\bf{k}} \\\\ -1&1&3\\\\ -1&-3&-1\\end{vmatrix} \\\\  &=(-1+9){\\bf{i}}-(1+3){\\bf{j}}+(3+1){\\bf{k}} \\\\  &=8{\\bf{i}}-4{\\bf{j}}+4{\\bf{k}}.  \\end{aligned}[\/latex]<\/p>\n<p id=\"fs-id1163723128152\">Thus, [latex]{\\bf{n}}=\\langle8,-4,4\\rangle[\/latex], and we can choose any of the three given points to write an equation of the plane:<\/p>\n<p style=\"text-align: center;\">[latex]\\begin{aligned}  8(x-1)-4(y-1)+4(z+2)&=0 \\\\  8x-4y+4z+4&=0.  \\end{aligned}[\/latex]<\/p>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"textbox proTip\" aria-label=\"Pro Tip\">The same plane can be described by different equations depending on which point and normal vector you choose. Scalar multiples of a normal vector still point in the same direction, so [latex]\\langle 8,-4,4 \\rangle[\/latex], [latex]\\langle 2,-1,1 \\rangle[\/latex], and [latex]\\langle -4,2,-2 \\rangle[\/latex] all describe the same plane orientation. [\/Tip Box]<\/section>\n<section class=\"textbox connectIt\" aria-label=\"Connect It\">\n<p class=\"whitespace-normal break-words\"><strong>Connection to Cross Products<\/strong>: Finding a plane through three points always involves:<\/p>\n<ol class=\"[&amp;:not(:last-child)_ul]:pb-1 [&amp;:not(:last-child)_ol]:pb-1 list-decimal space-y-2.5 pl-7\">\n<li class=\"whitespace-normal break-words\">Form two vectors from the three points<\/li>\n<li class=\"whitespace-normal break-words\">Take their cross product to get a normal vector<\/li>\n<li class=\"whitespace-normal break-words\">Use the normal vector and any of the three points to write the plane equation<\/li>\n<\/ol>\n<\/section>\n<section class=\"textbox example\" aria-label=\"Example\">Find an equation of the plane that passes through point [latex](1, 4, 3)[\/latex] and contains the line given by [latex]x=\\frac{y-1}2=z+1[\/latex].<\/p>\n<div class=\"qa-wrapper\" style=\"display: block\"><button class=\"show-answer show-answer-button collapsed\" data-target=\"q289161783\">Show Solution<\/button><\/p>\n<div id=\"q289161783\" class=\"hidden-answer\" style=\"display: none\">\n<p id=\"fs-id1163723216073\">Symmetric equations describe the line that passes through point [latex](0, 1, -1)[\/latex] parallel to vector [latex]{\\bf{v}}_1=\\langle1,2,1\\rangle[\/latex] (see the following figure). Use this point and the given point, [latex](1, 4, 3)[\/latex], to identify a second vector parallel to the plane:<\/p>\n<p style=\"text-align: center;\">[latex]{\\bf{v}}_2=\\langle1-0,4-1,3-(-1)\\rangle=\\langle1,3,4\\rangle[\/latex].<\/p>\n<p id=\"fs-id1163723199146\">Use the cross product of these vectors to identify a normal vector for the plane:<\/p>\n<p style=\"text-align: center;\">[latex]\\begin{aligned}  {\\bf{n}}&={\\bf{v}}_1\\times{\\bf{v}}_2 \\\\  &=\\begin{vmatrix}{\\bf{i}}&{\\bf{j}}&{\\bf{k}} \\\\1&2&1 \\\\1&3&4\\end{vmatrix} \\\\  &=(8-3){\\bf{i}}-(4-1){\\bf{j}}+(3-2){\\bf{k}} \\\\  &=5{\\bf{i}}-3{\\bf{j}}+{\\bf{k}}  \\end{aligned}[\/latex].<\/p>\n<p id=\"fs-id1163723277829\">The scalar equations for the plane are [latex]5x-3(y-1)+(z+1)=0[\/latex] and\u00a0[latex]5x-3y+z+4=0[\/latex].<\/p>\n<figure id=\"attachment_5180\" aria-describedby=\"caption-attachment-5180\" style=\"width: 387px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-5180\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/31200056\/Example-2.50.jpg\" alt=\"This figure is the 3-dimensional coordinate system. There is a plane sketched. It is vertical, but skew to the z-axis.\" width=\"387\" height=\"478\" \/><figcaption id=\"caption-attachment-5180\" class=\"wp-caption-text\">Figure 2. Plane represented by the scalar equation [latex]5x-3y+z+4=0[\/latex].<\/figcaption><\/figure>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"textbox tryIt\" aria-label=\"Try It\"><iframe loading=\"lazy\" id=\"ohm325840\" class=\"resizable\" src=\"https:\/\/ohm.lumenlearning.com\/multiembedq.php?id=325840&theme=lumen&iframe_resize_id=ohm325840&source=tnh\" width=\"100%\" height=\"150\"><\/iframe><\/section>\n<h3 class=\"text-xl font-bold text-text-100 mt-1 -mb-0.5\">Distance from a Point to a Plane<\/h3>\n<p>Once you have a plane equation, you can find the shortest distance from any point to the plane. This distance is always measured along a line perpendicular to the plane.<\/p>\n<figure id=\"attachment_5183\" aria-describedby=\"caption-attachment-5183\" style=\"width: 456px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-5183\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/31200627\/2.70.jpg\" alt=\"This figure is the sketch of a parallelogram representing a plane. In the plane are points Q and R. there is a broken line from Q to R on the plane. There is a vector n out of the plane at point Q. Also, there is a vector labeled \u201cR P\u201d from point R to point P which is above the plane. This vector is perpendicular to the plane.\" width=\"456\" height=\"299\" \/><figcaption id=\"caption-attachment-5183\" class=\"wp-caption-text\">Figure 3. We want to find the shortest distance from point [latex]P[\/latex] to the plane. Let point [latex]R[\/latex] be the point in the plane such that, for any other point in the plane [latex]Q[\/latex], [latex]||\\overrightarrow{RP}||&lt;||\\overrightarrow{QP}||[\/latex].<\/figcaption><\/figure>\n<p>Just as you find the 2D distance from a point to a line by measuring perpendicular to the line, you find the 3D distance from a point to a plane by measuring perpendicular to the plane.<\/p><\/div>\n<p>If [latex]R[\/latex] is the closest point on the plane to [latex]P[\/latex], then [latex]\\overrightarrow{RP}[\/latex] must be parallel to the normal vector [latex]\\mathbf{n}[\/latex]. For any other point [latex]Q[\/latex] on the plane, the vector [latex]\\overrightarrow{QP}[\/latex] can be projected onto [latex]\\mathbf{n}[\/latex] to find [latex]\\overrightarrow{RP}[\/latex].<\/p>\n<section class=\"textbox keyTakeaway\" aria-label=\"Key Takeaway\">\n<h3>the distance between a plane and a point<\/h3>\n<p id=\"fs-id1163723334713\">For a plane with normal vector [latex]\\mathbf{n}[\/latex] passing through point [latex]Q[\/latex], the distance [latex]d[\/latex] from the plane to point [latex]P[\/latex] (not on the plane) is:<\/p>\n<p style=\"text-align: center;\">[latex]d=\\left|\\left|\\text{proj}_{\\bf{n}}\\overrightarrow{QP}\\right|\\right|=\\left|\\text{comp}_{\\bf{n}}\\overrightarrow{QP}\\right|=\\frac{|\\overrightarrow{QP}\\cdot{\\bf{n}}|}{||{\\bf{n}}||}[\/latex].<\/p>\n<\/section>\n<section class=\"textbox questionHelp\" aria-label=\"Question Help\"><strong>Why the Absolute Value? <\/strong>Distance is always positive, but [latex]\\overrightarrow{QP} \\cdot \\mathbf{n}[\/latex] can be positive or negative depending on which side of the plane point [latex]P[\/latex] lies. The absolute value ensures we get a positive distance<\/section>\n<section class=\"textbox proTip\" aria-label=\"Pro Tip\">This formula is exactly the scalar projection of [latex]\\overrightarrow{QP}[\/latex] onto the normal vector [latex]\\mathbf{n}[\/latex]. The projection gives the component of [latex]\\overrightarrow{QP}[\/latex] in the direction perpendicular to the plane\u2014which is precisely the shortest distance.<\/section>\n<section class=\"textbox example\" aria-label=\"Example\">\n<p id=\"fs-id1163724065502\">Find the distance between point [latex]P=(3, 1, 2)[\/latex] and the plane given by [latex]x-2y+z=5[\/latex] (see the following figure).<\/p>\n<figure id=\"attachment_5188\" aria-describedby=\"caption-attachment-5188\" style=\"width: 386px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-5188\" src=\"https:\/\/s3-us-west-2.amazonaws.com\/courses-images\/wp-content\/uploads\/sites\/5667\/2021\/08\/31201059\/Example-2.51.jpg\" alt=\"This figure is the 3-dimensional coordinate system. There is a point drawn at (3, 1, 2). The point is labeled \u201cP(3, 1, 2).\u201d There is a plane drawn. There is a perpendicular line from the plane to point P(3, 1, 2).\" width=\"386\" height=\"392\" \/><figcaption id=\"caption-attachment-5188\" class=\"wp-caption-text\">Figure 4. The distance between the plane given by [latex]x-2y+z=5[\/latex] and the point [latex]P=(3, 1, 2)[\/latex]<\/figcaption><\/figure>\n<div class=\"qa-wrapper\" style=\"display: block\"><button class=\"show-answer show-answer-button collapsed\" data-target=\"q947365278\">Show Solution<\/button><\/p>\n<div id=\"q947365278\" class=\"hidden-answer\" style=\"display: none\">\n<p id=\"fs-id1163723349521\">The coefficients of the plane\u2019s equation provide a normal vector for the plane: [latex]{\\bf{n}}\\langle1,-2,1\\rangle[\/latex]. To find vector [latex]\\overrightarrow{QP}[\/latex], we need a point in the plane. Any point will work, so set [latex]y=z=0[\/latex] to see that point [latex]Q=(5, 0, 0)[\/latex] lies in the plane. Find the component form of the vector from [latex]Q[\/latex] to\u00a0[latex]P[\/latex]:<\/p>\n<p style=\"text-align: center;\">[latex]\\overrightarrow{QP}=\\langle3-5,1-0,2-0\\rangle=\\langle-2,1,2\\rangle[\/latex].<\/p>\n<p id=\"fs-id1163724120375\">Apply the distance formula from\u00a0The Distance between a Plane and a Point:<\/p>\n<p style=\"text-align: center;\">[latex]\\begin{aligned}  d&=\\frac{|\\overrightarrow{QP}\\cdot{\\bf{n}}|}{||{\\bf{n}}||} \\\\  &=\\frac{|\\langle-2,1,2\\rangle\\cdot\\langle1,-2,1\\rangle|}{\\sqrt{1^2+(-2)^2+1^2}} \\\\  &=\\frac{|-2-2+2|}{\\sqrt6} \\\\  &=\\frac{2}{\\sqrt6 .}  \\end{aligned}[\/latex]<\/p>\n<\/div>\n<\/div>\n<\/section>\n","protected":false},"author":15,"menu_order":14,"template":"","meta":{"_candela_citation":"[]","pb_show_title":"on","pb_short_title":"","pb_subtitle":"","pb_authors":[],"pb_section_license":""},"chapter-type":[],"contributor":[],"license":[],"class_list":["post-917","chapter","type-chapter","status-publish","hentry"],"part":422,"module-header":"- Select Header -","content_attributions":[],"internal_book_links":[],"video_content":null,"cc_video_embed_content":{"cc_scripts":"","media_targets":[]},"try_it_collection":null,"_links":{"self":[{"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/pressbooks\/v2\/chapters\/917","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/pressbooks\/v2\/chapters"}],"about":[{"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/wp\/v2\/types\/chapter"}],"author":[{"embeddable":true,"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/wp\/v2\/users\/15"}],"version-history":[{"count":4,"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/pressbooks\/v2\/chapters\/917\/revisions"}],"predecessor-version":[{"id":2884,"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/pressbooks\/v2\/chapters\/917\/revisions\/2884"}],"part":[{"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/pressbooks\/v2\/parts\/422"}],"metadata":[{"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/pressbooks\/v2\/chapters\/917\/metadata\/"}],"wp:attachment":[{"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/wp\/v2\/media?parent=917"}],"wp:term":[{"taxonomy":"chapter-type","embeddable":true,"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/pressbooks\/v2\/chapter-type?post=917"},{"taxonomy":"contributor","embeddable":true,"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/wp\/v2\/contributor?post=917"},{"taxonomy":"license","embeddable":true,"href":"https:\/\/content.one.lumenlearning.com\/calculus3\/wp-json\/wp\/v2\/license?post=917"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}